AI Insights · Timothy · October 2021
Top 5 City Building Games Performance in Venezuela Q3 2021
Discover the performance trends of the top 5 city building games on a unified platform in Venezuela during Q3 2021, including insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 city building games showed varied performance trends on a unified platform in Venezuela. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
The Simpsons™: Tapped Out saw its weekly downloads fluctuate between approximately 2.3K to 3K, with a notable peak of 3K in the last week of September. The game's weekly revenue experienced highs and lows, peaking at around $155 in late June and stabilizing around $98 by the end of September. Weekly active users remained relatively stable, starting at around 13.8K and ending the quarter at 15.1K.
Megapolis: City Building Sim maintained consistent weekly downloads, hovering between 1.2K and 1.6K throughout the quarter. Weekly active users showed steady growth from 1.1K to 1.4K, indicating sustained user engagement.
Craftheim - Lumberjack Island experienced a significant surge in weekly downloads, reaching a high of 9.3K in early September before dropping to 173 by the end of the month. Weekly active users followed a similar trend, peaking at 11.4K in early September and then declining to 657 by the end of the quarter.
SimCity BuildIt saw weekly downloads rise notably from 480 in early August to 1K in early September, before stabilizing around 615. Weekly revenue exhibited a peak of $44 in mid-September. Active users increased from approximately 9.7K in late June to a high of 11.4K in mid-September, before settling at 9.3K by the quarter's end.
City Island 5 - Building Sim had a relatively stable performance in weekly downloads, ranging from 380 to 609. Active users showed a slight decline from 2.7K in late June to 2.1K by the end of September.
For more detailed insights and data, visit Sensor Tower.